PS Now always felt like a slightly odd fit on PC, and you could sense from the product's lack of polish that it wasn't seen as any sort of a priority. The PC side of the service has become even more of an afterthought than usual. But limiting the PC audience to Premium and effectively doubling the price of streaming PlayStation games on PC comes across like a statement. Part of that is making its console the most attractive place to play PlayStation games. It is understandable that PlayStation, a brand built upon its own bespoke hardware, wants to keep the biggest chunk of its business on that hardware. $120 a year, when I think of how else that could be spent on PC, is not attractive. But we're talking PC here, an ecosystem with endless dirt-cheap games and a variety of competitive subscription offerings, and one where the allure of old PS3, PS2 and PSP games is perhaps not quite so shining. I mean… if you're exclusively a PlayStation player, that is no doubt a decent deal. If you wanted to play devil's advocate for Sony, the only real argument is how much more the Premium sub offers than the current PS Now subscription: over 700 games, all the benefits of the lower tiers, and a game trial system for any games not included. But, at the same time it remains the only way to play Bloodborne on PC. PS Now always felt a bit more half-hearted on PC than it did on console (thanks largely to a terrible desktop app). It even recently created a Playstation PC label. Of course it has to take care of its bread-and-butter console audience, but in recent years has been more open to the opportunities for PlayStation games on PC.
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